Static variables
Constructor
new(g4:Graphics, canvas:Canvas, quadUniformNames:Vector<String>, styleUniformNames:Vector<String>, vert:VertexShader, frag:FragmentShader)
Variables
privatefrag:FragmentShader
private@:value(new Map<Style,Int>())finalstyleIndices:Map<Style, Int> = new Map<Style,Int>()
Methods
privateinlinesetRectColors(direction:Bool, colorTopLeft:Color, colorBottomRight:Color, opacity:FastFloat):Void
privateinlinesetRectVertices(left:FastFloat, right:FastFloat, top:FastFloat, bottom:FastFloat, styleIndex:Int):Void